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Spectral - AetherRenderer

Developed by @Iykyk

Dls
Ver
v2.0
Size
1.61 MB
Date
26 Oct 2026
spectral-aetherrenderer.md

Rendering pipeline with multi-threaded render engine and async frame presentation. Includes frame pipelining support where available. Applies HWUI render ahead buffering, buffer age tracking, and input latency consistency.

Changelog

  • Automatic SoC detection (Qualcomm, MediaTek, Exynos, Tensor, Unisoc), each with its own tuning profile.
  • Config file at /data/adb/render_boost.conf (PROFILE, VULKAN, PIPELINE, SF_PRIORITY, GPU_TWEAKS).
  • Balanced and performance profiles (performance raises the minimum GPU clock, so it runs hotter and drains more battery).
  • Adaptive Vulkan: checks for a driver, Android version, and SoC, then falls back to SkiaGL if unsuitable.
  • skiavkthreaded backend applied automatically on Android 13+.
  • ADPF support (CPU hint manager) on Android 13+.
  • SurfaceFlinger and gpuservice priority boost via script, re-applied automatically if SF restarts.
  • Option to move SurfaceFlinger and gpuservice into top-app cgroup (performance mode).
  • SoC-specific GPU tweaks (adrenoboost on Qualcomm, GED game mode on MediaTek, DVFS lock on Exynos).
  • Pipeline tweaks gated by Android version (render-ahead, buffer age, triple buffering, async latch).
  • Action button to view renderer, pipeline, ADPF status, and recent logs.
  • Logging to /data/adb/render_boost.log.
  • Uninstaller that cleans up the log file.
  • No .rc overrides in /system, so lower bootloop risk.

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